Levels

Zeltux's levelling system works by giving a member a random number of points when they type a message. This number is between zero, and a maximum you can customise from the config (default: 15).

The random amount of points is only given out once per a set timeframe. You can set this timeframe in the config (default: 30000ms/30s).

To reach a level you must gain enough points to level up to that level.

Levelling up increases in difficulty, needing more points to level up to the next level than the previous.

The formula that enables this is:

level=0.1×pointsorpoints=(level0.1)2level = 0.1 \times \sqrt{points} \newline or \newline points = ( \frac{level}{0.1} )^2

The first 15 level ups would require:

Level

Total Points

1

100

2

400

3

900

4

1600

5

2500

6

3600

7

4900

8

6400

9

8100

10

10000

11

12100

12

14400

13

16900

14

19600

15

22500