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# Levels

Zeltux's levelling system works by giving a member a random number of points when they type a message. This number is between zero, and a maximum you can customise from the config (default: 15).

The random amount of points is only given out once per a set timeframe. You can set this timeframe in the config (default: 30000ms/30s).

To reach a level you must gain enough points to level up to that level.

Levelling up increases in difficulty, needing more points to level up to the next level than the previous.

The formula that enables this is:

$level = 0.1 \times \sqrt{points} \newline or \newline points = ( \frac{level}{0.1} )^2$

The first 15 level ups would require:

 Level Total Points 1 100 2 400 3 900 4 1600 5 2500 6 3600 7 4900 8 6400 9 8100 10 10000 11 12100 12 14400 13 16900 14 19600 15 22500